Hello,
This project was developed over a 9-month period and represents a significant step forward from my previous work. Inspired by Little Nightmares and Luigi’s Mansion, it focuses on improving my skills across multiple areas of game development.
During development, I worked on basic NPC behavior, refined my animation workflow, and implemented both single-target and AOE attack animations for the main character. I also explored simple puzzle mechanics and built the environment using a combination of tileable textures and custom-made prop textures.
Overall, this project was a fun and valuable learning experience that helped me grow both technically and creatively.
Gameplay